//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace C1Words.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("C1Words.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap AlignLeft_small {
            get {
                object obj = ResourceManager.GetObject("AlignLeft_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Align Text Left (Ctrl + L)
        ///Align text to the left..
        /// </summary>
        internal static string AlignLeft_txt {
            get {
                return ResourceManager.GetString("AlignLeft_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap AlignRight_small {
            get {
                object obj = ResourceManager.GetObject("AlignRight_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Align Text Right (Ctrl + R)
        ///Align text to the right..
        /// </summary>
        internal static string AlignRight_txt {
            get {
                return ResourceManager.GetString("AlignRight_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap AppMenuArrow {
            get {
                object obj = ResourceManager.GetObject("AppMenuArrow", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap BackgroundColor_small {
            get {
                object obj = ResourceManager.GetObject("BackgroundColor_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to     
        ///Background Color
        ///Color the background behind the selected text or paragraph..
        /// </summary>
        internal static string BackgroundColor_txt {
            get {
                return ResourceManager.GetString("BackgroundColor_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap BlankPage_large {
            get {
                object obj = ResourceManager.GetObject("BlankPage_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Blank Page
        ///Blank Page
        ///Insert a new blank page at the current position..
        /// </summary>
        internal static string BlankPage_txt {
            get {
                return ResourceManager.GetString("BlankPage_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Bold_small {
            get {
                object obj = ResourceManager.GetObject("Bold_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Bold (Ctrl + B)
        ///Make the selected text bold..
        /// </summary>
        internal static string Bold_txt {
            get {
                return ResourceManager.GetString("Bold_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Bookmark_large {
            get {
                object obj = ResourceManager.GetObject("Bookmark_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Bookmark
        ///Bookmark
        ///Create a bookmark to assign a name to a specific point in the document..
        /// </summary>
        internal static string Bookmark_txt {
            get {
                return ResourceManager.GetString("Bookmark_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Borders_small {
            get {
                object obj = ResourceManager.GetObject("Borders_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Borders
        ///Customize the borders of the selected cells or text..
        /// </summary>
        internal static string Borders_txt {
            get {
                return ResourceManager.GetString("Borders_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Brush_small {
            get {
                object obj = ResourceManager.GetObject("Brush_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Bullets_small {
            get {
                object obj = ResourceManager.GetObject("Bullets_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Bullets
        ///Start a bulleted list. Click the arrow to choose different bullet styles..
        /// </summary>
        internal static string Bullets_txt {
            get {
                return ResourceManager.GetString("Bullets_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &amp;Capitalize Each Word.
        /// </summary>
        internal static string CapitalizeCase_txt {
            get {
                return ResourceManager.GetString("CapitalizeCase_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Center_small {
            get {
                object obj = ResourceManager.GetObject("Center_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Center (Ctrl + E)
        ///Center text..
        /// </summary>
        internal static string Center_txt {
            get {
                return ResourceManager.GetString("Center_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap ChangeCase_small {
            get {
                object obj = ResourceManager.GetObject("ChangeCase_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Change Case
        ///Change all the selected text to UPPERCASE, lowercase, or other common capitalizations..
        /// </summary>
        internal static string ChangeCase_txt {
            get {
                return ResourceManager.GetString("ChangeCase_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Chart_large {
            get {
                object obj = ResourceManager.GetObject("Chart_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Chart
        ///Insert Chart
        ///Insert a chart to illustrate and compare data..
        /// </summary>
        internal static string Chart_txt {
            get {
                return ResourceManager.GetString("Chart_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Clear_small {
            get {
                object obj = ResourceManager.GetObject("Clear_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap ClearFormatting_small {
            get {
                object obj = ResourceManager.GetObject("ClearFormatting_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Clear Formatting
        ///Clear all the formatting from the selection, leaving only the plain text..
        /// </summary>
        internal static string ClearFormatting_txt {
            get {
                return ResourceManager.GetString("ClearFormatting_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap ClipArt_large {
            get {
                object obj = ResourceManager.GetObject("ClipArt_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Clip Art
        ///Clip Art
        ///Insert clip art into the document, including drawings, movies, and sounds..
        /// </summary>
        internal static string ClipArt_txt {
            get {
                return ResourceManager.GetString("ClipArt_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Compare
        ///Compare
        ///Compare two versions of a document and highlight the differences between them. .
        /// </summary>
        internal static string Compare_txt {
            get {
                return ResourceManager.GetString("Compare_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show Source Documents
        ///Show Source Documents
        ///Show two documents side by side and highlight the differences between them..
        /// </summary>
        internal static string CompareVersions_txt {
            get {
                return ResourceManager.GetString("CompareVersions_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Copy_small {
            get {
                object obj = ResourceManager.GetObject("Copy_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy
        ///Copy (Ctrl + C)
        ///Copy the selection and put it on the Clipboard..
        /// </summary>
        internal static string Copy_txt {
            get {
                return ResourceManager.GetString("Copy_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap CoverPage_large {
            get {
                object obj = ResourceManager.GetObject("CoverPage_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cover Page
        ///Cover Page
        ///Insert a fully formatted cover page.
        ///You fill in the title, author, date, and other information..
        /// </summary>
        internal static string CoverPage_txt {
            get {
                return ResourceManager.GetString("CoverPage_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap CrossReference_large {
            get {
                object obj = ResourceManager.GetObject("CrossReference_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cross-reference
        ///Cross-reference
        ///Refer to items such as headings, figures, and tables..
        /// </summary>
        internal static string CrossReference_txt {
            get {
                return ResourceManager.GetString("CrossReference_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Custom Margins....
        /// </summary>
        internal static string CustomMargins_txt {
            get {
                return ResourceManager.GetString("CustomMargins_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Cut_small {
            get {
                object obj = ResourceManager.GetObject("Cut_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cut
        ///Cut (Ctrl + X)
        ///Cut the selection from the document and put it on the Clipboard..
        /// </summary>
        internal static string Cut_txt {
            get {
                return ResourceManager.GetString("Cut_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap DateAndTime_large {
            get {
                object obj = ResourceManager.GetObject("DateAndTime_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Date and Time
        ///Insert Date and Time
        ///Inserts the current date or time into the document..
        /// </summary>
        internal static string DateAndTime_txt {
            get {
                return ResourceManager.GetString("DateAndTime_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap DecreaseFontSize_small {
            get {
                object obj = ResourceManager.GetObject("DecreaseFontSize_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Small Font
        ///Decrease the font size..
        /// </summary>
        internal static string DecreaseFontSize_txt {
            get {
                return ResourceManager.GetString("DecreaseFontSize_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap DecreaseIndent_small {
            get {
                object obj = ResourceManager.GetObject("DecreaseIndent_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Decrease Indent
        ///Decreases the indent level of the paragraph..
        /// </summary>
        internal static string DecreaseIndent_txt {
            get {
                return ResourceManager.GetString("DecreaseIndent_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap DeleteColumns_small {
            get {
                object obj = ResourceManager.GetObject("DeleteColumns_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Delete columns
        ///Table
        ///Delete selected columns from the table.
        /// </summary>
        internal static string DeleteColumns_txt {
            get {
                return ResourceManager.GetString("DeleteColumns_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap DeleteRows_small {
            get {
                object obj = ResourceManager.GetObject("DeleteRows_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Delete rows
        ///Table
        ///Delete selected rows from the table.
        /// </summary>
        internal static string DeleteRows_txt {
            get {
                return ResourceManager.GetString("DeleteRows_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap DeleteTable_small {
            get {
                object obj = ResourceManager.GetObject("DeleteTable_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Delete table
        ///Table
        ///Delete the table from the document.
        /// </summary>
        internal static string DeleteTable_txt {
            get {
                return ResourceManager.GetString("DeleteTable_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap DeleteTableItems_large {
            get {
                object obj = ResourceManager.GetObject("DeleteTableItems_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Delete.
        /// </summary>
        internal static string DeleteTableItems_txt {
            get {
                return ResourceManager.GetString("DeleteTableItems_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap EditorDesignMode_small {
            get {
                object obj = ResourceManager.GetObject("EditorDesignMode_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Design
        ///Design mode
        ///Switch the editor to the design mode.
        /// </summary>
        internal static string EditorDesignMode_txt {
            get {
                return ResourceManager.GetString("EditorDesignMode_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap EditorPreviewMode_small {
            get {
                object obj = ResourceManager.GetObject("EditorPreviewMode_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preview
        ///Preview mode
        ///Switch the editor to the preview mode.
        /// </summary>
        internal static string EditorPreviewMode_txt {
            get {
                return ResourceManager.GetString("EditorPreviewMode_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap EditorSourceMode_small {
            get {
                object obj = ResourceManager.GetObject("EditorSourceMode_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Source
        ///Source mode
        ///Switch the editor to the source mode.
        /// </summary>
        internal static string EditorSourceMode_txt {
            get {
                return ResourceManager.GetString("EditorSourceMode_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Error Loading Picture.
        /// </summary>
        internal static string ErrorLoadingPicture {
            get {
                return ResourceManager.GetString("ErrorLoadingPicture", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to E&amp;xit Application.
        /// </summary>
        internal static string Exit_txt {
            get {
                return ResourceManager.GetString("Exit_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap ExportPdf_large {
            get {
                object obj = ResourceManager.GetObject("ExportPdf_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Pdf file &apos;{0}&apos; created successfully.
        ///Would you like to preview it now?.
        /// </summary>
        internal static string ExportPdf_msg {
            get {
                return ResourceManager.GetString("ExportPdf_msg", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &amp;Export to Pdf..
        ///Export to Pdf
        ///Export the document to a Pdf file..
        /// </summary>
        internal static string ExportPdf_txt {
            get {
                return ResourceManager.GetString("ExportPdf_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap FillColor_small {
            get {
                object obj = ResourceManager.GetObject("FillColor_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Find_small {
            get {
                object obj = ResourceManager.GetObject("Find_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Find
        ///Find (F3)
        ///Find text in the document..
        /// </summary>
        internal static string Find_txt {
            get {
                return ResourceManager.GetString("Find_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &amp;Find...
        ///Find (Ctrl + F)
        ///Find text in the document..
        /// </summary>
        internal static string FindText_txt {
            get {
                return ResourceManager.GetString("FindText_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap FixErrors_small {
            get {
                object obj = ResourceManager.GetObject("FixErrors_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Fix
        ///Fix errors
        ///Fix validation errors.
        /// </summary>
        internal static string FixErrors_txt {
            get {
                return ResourceManager.GetString("FixErrors_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap FlashMovie_large {
            get {
                object obj = ResourceManager.GetObject("FlashMovie_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Flash
        ///Insert FlashMovie
        ///Insert a FlashMovie from a file.
        /// </summary>
        internal static string FlashMovie_txt {
            get {
                return ResourceManager.GetString("FlashMovie_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap FontColor_small {
            get {
                object obj = ResourceManager.GetObject("FontColor_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Font Color
        ///Change the text color..
        /// </summary>
        internal static string FontColor_txt {
            get {
                return ResourceManager.GetString("FontColor_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Font (Ctrl + Shift + F)
        ///Change the font face..
        /// </summary>
        internal static string FontFace_txt {
            get {
                return ResourceManager.GetString("FontFace_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Font Size (Ctrl+Shift +P)
        ///Change the font size..
        /// </summary>
        internal static string FontSize_txt {
            get {
                return ResourceManager.GetString("FontSize_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Footer_large {
            get {
                object obj = ResourceManager.GetObject("Footer_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Footer
        ///Footer
        ///Edit the footer of the document. The footer will appear at the bottom of each printed page..
        /// </summary>
        internal static string Footer_txt {
            get {
                return ResourceManager.GetString("Footer_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Format Painter
        ///Format Painter
        ///Copy formatting from one place and apply it to another..
        /// </summary>
        internal static string FormatPainter_txt {
            get {
                return ResourceManager.GetString("FormatPainter_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap FormattingSymbols_small {
            get {
                object obj = ResourceManager.GetObject("FormattingSymbols_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &amp;Go To...
        ///Go To (Ctrl + G)
        ///Navigate to a specific place in the document.
        ///.
        /// </summary>
        internal static string GoTo_txt {
            get {
                return ResourceManager.GetString("GoTo_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap GoToNext_small {
            get {
                object obj = ResourceManager.GetObject("GoToNext_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap GrowFont_small {
            get {
                object obj = ResourceManager.GetObject("GrowFont_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Header_large {
            get {
                object obj = ResourceManager.GetObject("Header_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Header
        ///Header
        ///Edit the header of the document. The header will appear at the top of each printed page..
        /// </summary>
        internal static string Header_txt {
            get {
                return ResourceManager.GetString("Header_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap HighlightColor_small {
            get {
                object obj = ResourceManager.GetObject("HighlightColor_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Text Highlight Color
        ///Make text look like it was marked with a highlighter pen..
        /// </summary>
        internal static string HighlightColor_txt {
            get {
                return ResourceManager.GetString("HighlightColor_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Hyperlink_large {
            get {
                object obj = ResourceManager.GetObject("Hyperlink_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hyperlink
        ///Insert Hyperlink (Ctrl + K)
        ///Create a link to a web page, a picture, an e-mail address, or a program..
        /// </summary>
        internal static string Hyperlink_txt {
            get {
                return ResourceManager.GetString("Hyperlink_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Image_small {
            get {
                object obj = ResourceManager.GetObject("Image_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap IncreaseFontSize_small {
            get {
                object obj = ResourceManager.GetObject("IncreaseFontSize_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Big Font
        ///Increase the font size..
        /// </summary>
        internal static string IncreaseFontSize_txt {
            get {
                return ResourceManager.GetString("IncreaseFontSize_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap IncreaseIndent_small {
            get {
                object obj = ResourceManager.GetObject("IncreaseIndent_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Increase Indent
        ///Increases the indent level of the paragraph..
        /// </summary>
        internal static string IncreaseIndent_txt {
            get {
                return ResourceManager.GetString("IncreaseIndent_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap InsertColumnAfter_small {
            get {
                object obj = ResourceManager.GetObject("InsertColumnAfter_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Insert column after
        ///Table
        ///Insert column after.
        /// </summary>
        internal static string InsertColumnAfter_txt {
            get {
                return ResourceManager.GetString("InsertColumnAfter_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap InsertColumnBefore_small {
            get {
                object obj = ResourceManager.GetObject("InsertColumnBefore_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Insert column before
        ///Table
        ///Insert column before.
        /// </summary>
        internal static string InsertColumnBefore_txt {
            get {
                return ResourceManager.GetString("InsertColumnBefore_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap InsertRowAbove_small {
            get {
                object obj = ResourceManager.GetObject("InsertRowAbove_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Insert row above
        ///Table
        ///Insert row above.
        /// </summary>
        internal static string InsertRowAbove_txt {
            get {
                return ResourceManager.GetString("InsertRowAbove_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap InsertRowBelow_small {
            get {
                object obj = ResourceManager.GetObject("InsertRowBelow_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Insert row below
        ///Table
        ///Insert row below.
        /// </summary>
        internal static string InsertRowBelow_txt {
            get {
                return ResourceManager.GetString("InsertRowBelow_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Table
        ///Insert table
        ///Insert a table into the document.
        /// </summary>
        internal static string InsertTable_txt {
            get {
                return ResourceManager.GetString("InsertTable_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap InsertTableItems_large {
            get {
                object obj = ResourceManager.GetObject("InsertTableItems_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Insert.
        /// </summary>
        internal static string InsertTableItems_txt {
            get {
                return ResourceManager.GetString("InsertTableItems_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Italic_small {
            get {
                object obj = ResourceManager.GetObject("Italic_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Italic (Ctrl + I)
        ///Make the selected text italic..
        /// </summary>
        internal static string Italic_txt {
            get {
                return ResourceManager.GetString("Italic_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Justify_small {
            get {
                object obj = ResourceManager.GetObject("Justify_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Justify (Ctrl + J)
        ///Align text to both the left and right margins, adding extra space as necessary..
        /// </summary>
        internal static string Justify_txt {
            get {
                return ResourceManager.GetString("Justify_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Landscape.
        /// </summary>
        internal static string Landscape_txt {
            get {
                return ResourceManager.GetString("Landscape_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap LineSpacing_small {
            get {
                object obj = ResourceManager.GetObject("LineSpacing_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Line Spacing
        ///Change the spacing between lines of text..
        /// </summary>
        internal static string LineSpacing_txt {
            get {
                return ResourceManager.GetString("LineSpacing_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &amp;lowercase.
        /// </summary>
        internal static string LowerCase_txt {
            get {
                return ResourceManager.GetString("LowerCase_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Moderate
        ///Moderate
        ///1&quot; top and bottom,
        ///0.75&quot; left and right..
        /// </summary>
        internal static string MarginModerate_txt {
            get {
                return ResourceManager.GetString("MarginModerate_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Narrow
        ///Narrow
        ///0.5&quot; all around..
        /// </summary>
        internal static string MarginNarrow_txt {
            get {
                return ResourceManager.GetString("MarginNarrow_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Normal
        ///Normal
        ///1&quot; all around..
        /// </summary>
        internal static string MarginNormal_txt {
            get {
                return ResourceManager.GetString("MarginNormal_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Office 2003 Default
        ///Office 2003 Default
        ///1&quot; top and bottom,
        ///1.25&quot; left and right..
        /// </summary>
        internal static string MarginOffice_txt {
            get {
                return ResourceManager.GetString("MarginOffice_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Margins
        ///Margins
        ///Select the margin sizes for the document..
        /// </summary>
        internal static string Margins_txt {
            get {
                return ResourceManager.GetString("Margins_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Wide
        ///Wide
        ///1&quot; top and bottom,
        ///2&quot; left and right..
        /// </summary>
        internal static string MarginWide_txt {
            get {
                return ResourceManager.GetString("MarginWide_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///MultiLevel	
        ///Start a multilevel list. Click the arrow to choose different multilevel list styles..
        /// </summary>
        internal static string MultiLevel_txt {
            get {
                return ResourceManager.GetString("MultiLevel_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap New_large {
            get {
                object obj = ResourceManager.GetObject("New_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to New....
        /// </summary>
        internal static string New_txt {
            get {
                return ResourceManager.GetString("New_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Numbering_small {
            get {
                object obj = ResourceManager.GetObject("Numbering_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Numbering
        ///Start a numbered list. Click the arrow to choose different numbering formats..
        /// </summary>
        internal static string Numbering_txt {
            get {
                return ResourceManager.GetString("Numbering_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Open_large {
            get {
                object obj = ResourceManager.GetObject("Open_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open...
        ///Open (Ctrl + O).
        /// </summary>
        internal static string Open_txt {
            get {
                return ResourceManager.GetString("Open_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open....
        /// </summary>
        internal static string OpenQat_txt {
            get {
                return ResourceManager.GetString("OpenQat_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Orientation
        ///Orientation
        ///Switch the pages between portrait and ladscape layouts..
        /// </summary>
        internal static string Orientation_txt {
            get {
                return ResourceManager.GetString("Orientation_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Page Break
        ///Page Break (Ctrl + Return)
        ///Start the next page at the current position..
        /// </summary>
        internal static string PageBreak_txt {
            get {
                return ResourceManager.GetString("PageBreak_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap PageBreaks_large {
            get {
                object obj = ResourceManager.GetObject("PageBreaks_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap PageNumber_large {
            get {
                object obj = ResourceManager.GetObject("PageNumber_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Page Number
        ///Insert Page Number
        ///Insert page numbers into the document..
        /// </summary>
        internal static string PageNumber_txt {
            get {
                return ResourceManager.GetString("PageNumber_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Paste_large {
            get {
                object obj = ResourceManager.GetObject("Paste_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Paste_small {
            get {
                object obj = ResourceManager.GetObject("Paste_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Paste
        ///Paste (Ctrl + V)
        ///Paste the contents of the Clipboard..
        /// </summary>
        internal static string Paste_txt {
            get {
                return ResourceManager.GetString("Paste_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Paste As Text...
        ///Paste As Text (Alt + Ctrl + V).
        /// </summary>
        internal static string PasteSpecial_txt {
            get {
                return ResourceManager.GetString("PasteSpecial_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Paste
        ///Paste (Ctrl + V)
        ///Paste the contents of the clipboard..
        /// </summary>
        internal static string PasteText_txt {
            get {
                return ResourceManager.GetString("PasteText_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Picture_large {
            get {
                object obj = ResourceManager.GetObject("Picture_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Picture
        ///Insert Picture from File
        ///Insert a picture from a file..
        /// </summary>
        internal static string Picture_txt {
            get {
                return ResourceManager.GetString("Picture_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to All Pictures|*.emf;*.wmf;*.jpg;*.png;*.bmp;*.gif|
        ///Windows Enhanced Metafile (*.emf)|*.emf|
        ///Windows Metafile (*.wmf)|*.wmf|
        ///JPEG File Interchange Format (*.jpg;*.jpeg)|*.jpg|
        ///Portable Network Graphics (*.png)|*.png|
        ///Windows Bitmap (*.bmp)|*.bmp|
        ///Graphics Interchange Format (*.gif)|*.gif.
        /// </summary>
        internal static string PictureFileNameFilter {
            get {
                return ResourceManager.GetString("PictureFileNameFilter", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Pinned {
            get {
                object obj = ResourceManager.GetObject("Pinned", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Portrait.
        /// </summary>
        internal static string Portrait_txt {
            get {
                return ResourceManager.GetString("Portrait_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Preview and print the document.
        /// </summary>
        internal static string PreviewAndPrint_hdr {
            get {
                return ResourceManager.GetString("PreviewAndPrint_hdr", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Print_large {
            get {
                object obj = ResourceManager.GetObject("Print_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &amp;Print
        ///*Select a printer, number of copies, and other printing options before printing..
        /// </summary>
        internal static string Print_txt {
            get {
                return ResourceManager.GetString("Print_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap PrintPreview_large {
            get {
                object obj = ResourceManager.GetObject("PrintPreview_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Print Pre&amp;view
        ///*Preview the document before sending it to the printer..
        /// </summary>
        internal static string PrintPreview_txt {
            get {
                return ResourceManager.GetString("PrintPreview_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Protect Document
        ///Protect Document
        ///Help restrict people from making certain types of editing or formatting to the document by specifying a password..
        /// </summary>
        internal static string Protect_txt {
            get {
                return ResourceManager.GetString("Protect_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap QuickPrint_large {
            get {
                object obj = ResourceManager.GetObject("QuickPrint_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &amp;Quick Print
        ///*Send the document directly to the printer without making changes..
        /// </summary>
        internal static string QuickPrint_txt {
            get {
                return ResourceManager.GetString("QuickPrint_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Recent Documents.
        /// </summary>
        internal static string RecentDocuments_hdr {
            get {
                return ResourceManager.GetString("RecentDocuments_hdr", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Redo_small {
            get {
                object obj = ResourceManager.GetObject("Redo_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Redo (Ctrl + Y).
        /// </summary>
        internal static string Redo_txt {
            get {
                return ResourceManager.GetString("Redo_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Replace_small {
            get {
                object obj = ResourceManager.GetObject("Replace_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Replace
        ///Replace (Ctrl + H)
        ///Replace text in the document..
        /// </summary>
        internal static string Replace_txt {
            get {
                return ResourceManager.GetString("Replace_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Save_large {
            get {
                object obj = ResourceManager.GetObject("Save_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Save
        ///Save (Ctrl + S).
        /// </summary>
        internal static string Save_txt {
            get {
                return ResourceManager.GetString("Save_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap SaveAs_large {
            get {
                object obj = ResourceManager.GetObject("SaveAs_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Save As....
        /// </summary>
        internal static string SaveAs_txt {
            get {
                return ResourceManager.GetString("SaveAs_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Do you want to save the changes to &apos;{0}&apos;?.
        /// </summary>
        internal static string SaveChanges_msg {
            get {
                return ResourceManager.GetString("SaveChanges_msg", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Save
        ///Save (Ctrl + S).
        /// </summary>
        internal static string SaveQat_txt {
            get {
                return ResourceManager.GetString("SaveQat_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Select_small {
            get {
                object obj = ResourceManager.GetObject("Select_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Select
        ///Select
        ///Select text or objects in the document..
        /// </summary>
        internal static string Select_txt {
            get {
                return ResourceManager.GetString("Select_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap SelectAll_small {
            get {
                object obj = ResourceManager.GetObject("SelectAll_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Select &amp;All
        ///Select All (Ctrl + A).
        /// </summary>
        internal static string SelectAll_txt {
            get {
                return ResourceManager.GetString("SelectAll_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Select &amp;Objects...
        ///Select Objects
        ///Change to the selection cursor so you can select and move objects in the document..
        /// </summary>
        internal static string SelectObjects_txt {
            get {
                return ResourceManager.GetString("SelectObjects_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &amp;Sentence case..
        /// </summary>
        internal static string SentenceCase_txt {
            get {
                return ResourceManager.GetString("SentenceCase_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Set Language
        ///Set Language
        ///Set the language used to check the spelling of the document..
        /// </summary>
        internal static string SetLanguage_txt {
            get {
                return ResourceManager.GetString("SetLanguage_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Shapes_large {
            get {
                object obj = ResourceManager.GetObject("Shapes_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Shapes
        ///Shapes
        ///Insert ready-made shapes such as rectangles and circles..
        /// </summary>
        internal static string Shapes_txt {
            get {
                return ResourceManager.GetString("Shapes_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ShowErrors
        ///Show Spelling Errors
        ///Check spelling as you type and mark errors with a red wavy underline. You can right-click the errors to see a list of suggestions..
        /// </summary>
        internal static string ShowErrors_txt {
            get {
                return ResourceManager.GetString("ShowErrors_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Show/Hide
        ///Show paragraph marks and other hidden symbols..
        /// </summary>
        internal static string ShowHide_txt {
            get {
                return ResourceManager.GetString("ShowHide_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap ShrinkFont_small {
            get {
                object obj = ResourceManager.GetObject("ShrinkFont_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Size
        ///Page Size
        ///Choose a paper size for the document..
        /// </summary>
        internal static string Size_txt {
            get {
                return ResourceManager.GetString("Size_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap SmartArt_large {
            get {
                object obj = ResourceManager.GetObject("SmartArt_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to SmartArt
        ///Insert SmartArt Graphics
        ///Insert a SmartArt graphic to visually communicate information..
        /// </summary>
        internal static string SmartArt_txt {
            get {
                return ResourceManager.GetString("SmartArt_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Sort
        ///Alphabetize the selected text or sort numerical data..
        /// </summary>
        internal static string Sort_txt {
            get {
                return ResourceManager.GetString("Sort_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap SortAscending_small {
            get {
                object obj = ResourceManager.GetObject("SortAscending_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Spelling
        ///Spelling (F7)
        ///Check the spelling of text in the document..
        /// </summary>
        internal static string Spelling_txt {
            get {
                return ResourceManager.GetString("Spelling_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Spelling canceled..
        /// </summary>
        internal static string SpellingCanceled_msg {
            get {
                return ResourceManager.GetString("SpellingCanceled_msg", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Spelling Complete..
        /// </summary>
        internal static string SpellingComplete_caption {
            get {
                return ResourceManager.GetString("SpellingComplete_caption", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} spelling mistakes found..
        /// </summary>
        internal static string SpellingComplete_msg {
            get {
                return ResourceManager.GetString("SpellingComplete_msg", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Strikethrough_small {
            get {
                object obj = ResourceManager.GetObject("Strikethrough_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Strikethrough
        ///Draw a line through the middle of the selected text..
        /// </summary>
        internal static string Strikethrough_txt {
            get {
                return ResourceManager.GetString("Strikethrough_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Striketrhough_small {
            get {
                object obj = ResourceManager.GetObject("Striketrhough_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Subscript_small {
            get {
                object obj = ResourceManager.GetObject("Subscript_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Subscript (Ctrl + =)
        ///Create small letters below the text baseline..
        /// </summary>
        internal static string Subscript_txt {
            get {
                return ResourceManager.GetString("Subscript_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Superscript_small {
            get {
                object obj = ResourceManager.GetObject("Superscript_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Superscript (Ctrl + Shift + +)
        ///Create small letters above the line of text..
        /// </summary>
        internal static string Superscript_txt {
            get {
                return ResourceManager.GetString("Superscript_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Symbol_large {
            get {
                object obj = ResourceManager.GetObject("Symbol_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Symbol
        ///Symbol
        ///Insert symbols that are not on your keyboard, such as copyright symbols, trademark symbols, paragraph marks, and Unicode characters..
        /// </summary>
        internal static string Symbol_txt {
            get {
                return ResourceManager.GetString("Symbol_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ←	left arrow
        ///↑	up arrow
        ///→	right arrow
        ///↓	down arrow
        ///↔	left right arrow
        ///↨	up down arrow
        ///∂	partial differential
        ///∆	increment	
        ///∏	n-ary product
        ///∑	n-ary summation	
        ///−	subtraction
        ///∕	division
        ///∙	bullet
        ///√	square root
        ///∞	infinity
        ///∟	right angle	
        ///∩	intersection
        ///∫	integral	
        ///≈	almost equal to
        ///≠	not equal to
        ///≡	identical to
        ///≤	less than or equal to
        ///≥	greater than or equal to
        ///⌂	house
        ///⌐	reversed not sign
        ///■	black square
        ///□	white square
        ///▪	small black square
        ///▲	triangle up
        ///►	triangle right
        ///▼	triangle down [rest of string was truncated]&quot;;.
        /// </summary>
        internal static string Symbols_tbl {
            get {
                return ResourceManager.GetString("Symbols_tbl", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Table_large {
            get {
                object obj = ResourceManager.GetObject("Table_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Table_small {
            get {
                object obj = ResourceManager.GetObject("Table_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Table
        ///Table
        ///Insert a table into the document..
        /// </summary>
        internal static string Table_txt {
            get {
                return ResourceManager.GetString("Table_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap TableCellProperties_small {
            get {
                object obj = ResourceManager.GetObject("TableCellProperties_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Table cell properties.
        /// </summary>
        internal static string TableCellProperties_txt {
            get {
                return ResourceManager.GetString("TableCellProperties_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap TableColumnProperties_small {
            get {
                object obj = ResourceManager.GetObject("TableColumnProperties_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Table column properties.
        /// </summary>
        internal static string TableColumnProperties_txt {
            get {
                return ResourceManager.GetString("TableColumnProperties_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap TableItemsProperties_large {
            get {
                object obj = ResourceManager.GetObject("TableItemsProperties_large", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Properties.
        /// </summary>
        internal static string TableItemsProperties_txt {
            get {
                return ResourceManager.GetString("TableItemsProperties_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap TableProperties_small {
            get {
                object obj = ResourceManager.GetObject("TableProperties_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Table properties.
        /// </summary>
        internal static string TableProperties_txt {
            get {
                return ResourceManager.GetString("TableProperties_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap TableRowProperties_small {
            get {
                object obj = ResourceManager.GetObject("TableRowProperties_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Table row properties.
        /// </summary>
        internal static string TableRowProperties_txt {
            get {
                return ResourceManager.GetString("TableRowProperties_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap TextToTable_small {
            get {
                object obj = ResourceManager.GetObject("TextToTable_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Con&amp;vert Text to Table...
        ///Convert Text to Table
        ///Convert the selected text into a table, splitting the text into columns at each comma, period, or other character you specify..
        /// </summary>
        internal static string TextToTable_txt {
            get {
                return ResourceManager.GetString("TextToTable_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &amp;tOGGLE cASE.
        /// </summary>
        internal static string ToggleCase_txt {
            get {
                return ResourceManager.GetString("ToggleCase_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Underline_small {
            get {
                object obj = ResourceManager.GetObject("Underline_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Underline (Ctrl + U)
        ///Underline the selected text..
        /// </summary>
        internal static string Underline_txt {
            get {
                return ResourceManager.GetString("Underline_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Undo_small {
            get {
                object obj = ResourceManager.GetObject("Undo_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to 
        ///Undo (Ctrl + Z).
        /// </summary>
        internal static string Undo_txt {
            get {
                return ResourceManager.GetString("Undo_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Unpinned {
            get {
                object obj = ResourceManager.GetObject("Unpinned", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &amp;UPPERCASE.
        /// </summary>
        internal static string UpperCase_txt {
            get {
                return ResourceManager.GetString("UpperCase_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap ValidateDocument_small {
            get {
                object obj = ResourceManager.GetObject("ValidateDocument_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Validate
        ///Validate
        ///Validate document.
        /// </summary>
        internal static string ValidateDocument_txt {
            get {
                return ResourceManager.GetString("ValidateDocument_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Validation
        ///Validate and Fix buttons.
        /// </summary>
        internal static string Validation_txt {
            get {
                return ResourceManager.GetString("Validation_txt", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap WordCount_small {
            get {
                object obj = ResourceManager.GetObject("WordCount_small", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Word Count
        ///Word Count
        ///Find out the number of words, characters, and paragraphs in the document..
        /// </summary>
        internal static string WordCount_txt {
            get {
                return ResourceManager.GetString("WordCount_txt", resourceCulture);
            }
        }
    }
}
