<?xml version="1.0"?>
<doc>
    <assembly>
        <name>C1.Win.Bitmap.4</name>
    </assembly>
    <members>
        <member name="F:C1.Util.Licensing.VersionConst.VerString">
            <summary>
            WinForms version string representation (4 dot-delimited numbers).
            </summary>
        </member>
        <member name="F:C1.Util.Licensing.VersionConst.VersionStr">
            <summary>
            Same as <see cref="F:C1.Util.Licensing.VersionConst.VerString"/>.
            </summary>
        </member>
        <member name="F:C1.Util.Licensing.VersionConst.VerAsmName">
            <summary>
            For .NET 4.0 version only, used for designer assembly names.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.C1Bitmap">
            <summary>
            Represents an uncompressed in-memory bitmap for the purpose of its conversion and transformation.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.#ctor">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.C1Bitmap"/> class.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.#ctor(C1.Util.DX.WIC.ImagingFactory)">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.C1Bitmap"/> class.
            </summary>
            <param name="imagingFactory">The existent imaging factory, to avoid duplicating factories.</param>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.IsDisposed">
            <summary>
            Gets a value indicating whether the instance of the <see cref="T:C1.Win.Bitmap.C1Bitmap"/> class has been disposed of.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Dispose">
            <summary>
            Clean up any resources being used.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Dispose(System.Boolean)">
            <summary>
            Performs cleanup operations on managed and unmanaged resources.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Finalize">
            <summary>
            Performs cleanup operations on unmanaged resources.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.ImagingFactory">
            <summary>
            Gets the imaging factory that is used in this bitmap.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.NativeBitmap">
            <summary>
            Gets the internal image that is an IWICBitmap.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.HasImage">
            <summary>
            Gets a value indicating whether the internal image is loaded or created.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.HasMetadata">
            <summary>
            Gets a value indicating whether the image metadata is loaded.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.ContainerFormat">
            <summary>
            Gets the container format for images loaded from a stream.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.PixelFormat">
            <summary>
            Gets the pixel format of the image.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.PixelWidth">
            <summary>
            Gets the pixel width of the image.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.PixelHeight">
            <summary>
            Gets the pixel height of the image.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.DpiX">
            <summary>
            Gets the x-axis dpi resolution.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.DpiY">
            <summary>
            Gets the y-axis dpi resolution.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.ExtendedMetadata">
            <summary>
            Gets or sets whether the Global and Frame metadata dictionaries should be loaded.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.GlobalMetadata">
            <summary>
            Gets the global level metadata for GIF images.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.FrameMetadata">
            <summary>
            Gets the frame level metadata for JPG, PNG, JPEG-XR, GIF, TIFF images.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.CreateImage(System.Int32,System.Int32,C1.Win.Bitmap.PixelFormat)">
            <summary>
            Creates the internal image of the given size with uninitialized content.
            </summary>
            <param name="width">The width of the image, in pixels.</param>
            <param name="height">The height of the image, in pixels.</param>
            <param name="pixelFormat">The pixel format of the image.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.DiscardImage">
            <summary>
            Releases the internal image and clears all metadata.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SetDpi(System.Double)">
            <summary>
            Changes the physical resolution of the image.
            </summary>
            <param name="dpi">The horizontal and vertical resolution.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SetDpi(System.Double,System.Double)">
            <summary>
            Changes the physical resolution of the image.
            </summary>
            <param name="dpiX">The horizontal resolution.</param>
            <param name="dpiY">The vertical resolution.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Load(System.IO.Stream,C1.Win.Bitmap.BaseTransform[])">
            <summary>
            Loads the image from a System.IO.Stream.
            </summary>
            <param name="stream">The input stream.</param>
            <param name="transforms">The transformation chain for the image that is being loaded.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Load(System.IO.Stream,C1.Win.Bitmap.ContainerFormat,System.Nullable{C1.Win.Bitmap.ImageRect},C1.Win.Bitmap.BaseTransform[])">
            <summary>
            Loads the image from a System.IO.Stream.
            </summary>
            <param name="stream">The input stream.</param>
            <param name="containerFormat">The image container format; use Unknown to detect the format automatically.</param>
            <param name="imageRect">Clipping rectangle for the image after all transformations.</param>
            <param name="transforms">The transformation chain for the image that is being loaded.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.LoadMetadata(System.IO.Stream,C1.Win.Bitmap.ContainerFormat)">
            <summary>
            Loads the metadata of an image from a System.IO.Stream.
            </summary>
            <param name="stream">The input stream.</param>
            <param name="containerFormat">The image container format; use Unknown to detect the format automatically.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Load(System.String,C1.Win.Bitmap.BaseTransform[])">
            <summary>
            Loads the image from a file.
            </summary>
            <param name="fileName">The input file name.</param>
            <param name="transforms">The transformation chain for the image that is being loaded.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Load(System.String,C1.Win.Bitmap.ContainerFormat,System.Nullable{C1.Win.Bitmap.ImageRect},C1.Win.Bitmap.BaseTransform[])">
            <summary>
            Loads the image from a file.
            </summary>
            <param name="fileName">The input file name.</param>
            <param name="containerFormat">The image container format; use Unknown to detect the format automatically.</param>
            <param name="imageRect">Clipping rectangle for the image after all transformations.</param>
            <param name="transforms">The transformation chain for the image that is being loaded.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.LoadMetadata(System.String,C1.Win.Bitmap.ContainerFormat)">
            <summary>
            Loads the metadata of an image from a file.
            </summary>
            <param name="fileName">The input file name.</param>
            <param name="containerFormat">The image container format; use Unknown to detect the format automatically.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Save(System.IO.Stream,C1.Win.Bitmap.ContainerFormat,C1.Win.Bitmap.BaseOptions)">
            <summary>
            Saves the image to a System.IO.Stream using the specified format and options.
            </summary>
            <param name="stream">The output stream.</param>
            <param name="format">The container format that determines the image encoder.</param>
            <param name="options">The options for the specified image encoder.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SaveAsBmp(System.IO.Stream,C1.Win.Bitmap.BmpOptions)">
            <summary>
            Saves the image to a System.IO.Stream in BMP format.
            </summary>
            <param name="stream">The output stream.</param>
            <param name="options">The options for the BMP image encoder.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SaveAsGif(System.IO.Stream,C1.Win.Bitmap.GifOptions)">
            <summary>
            Saves the image to a System.IO.Stream in GIF format.
            </summary>
            <param name="stream">The output stream.</param>
            <param name="options">The options for the GIF image encoder.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SaveAsJpeg(System.IO.Stream,C1.Win.Bitmap.JpegOptions)">
            <summary>
            Saves the image to a System.IO.Stream in JPEG format.
            </summary>
            <param name="stream">The output stream.</param>
            <param name="options">The options for the JPEG image encoder.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SaveAsJpegXR(System.IO.Stream,C1.Win.Bitmap.JpegXROptions)">
            <summary>
            Saves the image to a System.IO.Stream in JPEG XR format.
            </summary>
            <param name="stream">The output stream.</param>
            <param name="options">The options for the JPEG XR image encoder.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SaveAsPng(System.IO.Stream,C1.Win.Bitmap.PngOptions)">
            <summary>
            Saves the image to a System.IO.Stream in PNG format.
            </summary>
            <param name="stream">The output stream.</param>
            <param name="options">The options for the PNG image encoder.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SaveAsTiff(System.IO.Stream,C1.Win.Bitmap.TiffOptions)">
            <summary>
            Saves the image to a System.IO.Stream in TIFF format.
            </summary>
            <param name="stream">The output stream.</param>
            <param name="options">The options for the TIFF image encoder.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Save(System.String,C1.Win.Bitmap.ContainerFormat,C1.Win.Bitmap.BaseOptions)">
            <summary>
            Saves the image to a file using the specified format and options.
            </summary>
            <param name="fileName">The output file name.</param>
            <param name="format">The container format that determines the image encoder.</param>
            <param name="options">The options for the specified image encoder.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SaveAsBmp(System.String,C1.Win.Bitmap.BmpOptions)">
            <summary>
            Saves the image to a file in BMP format.
            </summary>
            <param name="fileName">The output file name.</param>
            <param name="options">The options for the BMP image encoder.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SaveAsGif(System.String,C1.Win.Bitmap.GifOptions)">
            <summary>
            Saves the image to a file in GIF format.
            </summary>
            <param name="fileName">The output file name.</param>
            <param name="options">The options for the GIF image encoder.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SaveAsJpeg(System.String,C1.Win.Bitmap.JpegOptions)">
            <summary>
            Saves the image to a file in JPEG format.
            </summary>
            <param name="fileName">The output file name.</param>
            <param name="options">The options for the JPEG image encoder.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SaveAsJpegXR(System.String,C1.Win.Bitmap.JpegXROptions)">
            <summary>
            Saves the image to a file in JPEG XR format.
            </summary>
            <param name="fileName">The output file name.</param>
            <param name="options">The options for the JPEG XR image encoder.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SaveAsPng(System.String,C1.Win.Bitmap.PngOptions)">
            <summary>
            Saves the image to a file in PNG format.
            </summary>
            <param name="fileName">The output file name.</param>
            <param name="options">The options for the PNG image encoder.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SaveAsTiff(System.String,C1.Win.Bitmap.TiffOptions)">
            <summary>
            Saves the image to a file in TIFF format.
            </summary>
            <param name="fileName">The output file name.</param>
            <param name="options">The options for the TIFF image encoder.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.ToByteArray">
            <summary>
            Stores the image buffer to a byte array (without the palette and metadata information).
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.ToByteArray(C1.Win.Bitmap.ImageRect)">
            <summary>
            Stores a part of the image buffer to a byte array.
            </summary>
            <param name="srcRect">The source rectangle within the image.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.ExportFragment(System.IntPtr,C1.Win.Bitmap.ImageRect)">
            <summary>
            Copies a fragment of the image to the unmanaged block of memory.
            </summary>
            <param name="dstPtr">The pointer to the unmanaged block of memory or IntPtr.Zero.</param>
            <param name="srcRect">The source rectangle within the image.</param>
            <returns>Returns the number of bytes in the requested fragment of the image.</returns>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.ToGdiBitmap">
            <summary>
            Creates a System.Drawing.Bitmap from the image.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.ToGdiBitmap(C1.Win.Bitmap.ImageRect)">
            <summary>
            Creates a System.Drawing.Bitmap from a part of the image.
            </summary>
            <param name="srcRect">The source rectangle within the image.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.ExportFragment(System.Drawing.Bitmap,C1.Win.Bitmap.ImageRect)">
            <summary>
            Copies a fragment of the image to the given System.Drawing.Bitmap.
            </summary>
            <param name="gdiBitmap">The destination System.Drawing.Bitmap.</param>
            <param name="srcRect">The source rectangle within the image.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.ToD2DBitmap1(C1.Util.DX.Direct2D.DeviceContext,C1.Util.DX.Direct2D.BitmapOptions,C1.Win.Bitmap.BaseTransform[])">
            <summary>
            Creates a D2D.Bitmap1 from the image data.
            </summary>
            <param name="context">The device context used to create a D2D bitmap.</param>
            <param name="bitmapOptions">Specifies how a bitmap can be used.</param>
            <param name="transforms">The transformation chain, can be empty to just copy the image.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Import(C1.Win.Bitmap.C1Bitmap)">
            <summary>
            Loads the image from another instance of C1Bitmap.
            </summary>
            <param name="bitmap">The source bitmap.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.ImportAsFragment(C1.Win.Bitmap.C1Bitmap,System.Int32,System.Int32)">
            <summary>
            Loads another C1Bitmap to the given destination within the image.
            </summary>
            <param name="bitmap">The source bitmap.</param>
            <param name="dstX">The destination X pixel coordinate within the target bitmap.</param>
            <param name="dstY">The destination Y pixel coordinate within the target bitmap.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Import(System.Byte[],System.Int32,System.Int32,C1.Win.Bitmap.PixelFormat)">
            <summary>
            Loads the image from a byte array containing the pixels buffer.
            </summary>
            <param name="bytes">The source byte array with pixel buffer.</param>
            <param name="width">The width of the image, in pixels.</param>
            <param name="height">The height of the image, in pixels.</param>
            <param name="pixelFormat">The pixel format of the image.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.ImportAsFragment(System.Byte[],C1.Win.Bitmap.ImageRect)">
            <summary>
            Loads the pixel buffer from a byte array to the given destination within the image.
            </summary>
            <param name="bytes">The source byte array with pixel buffer.</param>
            <param name="dstRect">The destination rectangle within the target bitmap.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Import(System.IntPtr,System.Int32,System.Int32,C1.Win.Bitmap.PixelFormat)">
            <summary>
            Loads the image from the unmanaged block of memory pointed by IntPtr.
            </summary>
            <param name="srcPtr">The pointer to the beginning of the unmanaged block of memory.</param>
            <param name="width">The width of the image, in pixels.</param>
            <param name="height">The height of the image, in pixels.</param>
            <param name="pixelFormat">The pixel format of the image.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.ImportAsFragment(System.IntPtr,C1.Win.Bitmap.ImageRect)">
            <summary>
            Copies the unmanaged block of memory to the given destination within the image.
            </summary>
            <param name="srcPtr">The pointer to the beginning of the unmanaged block of memory.</param>
            <param name="dstRect">The destination rectangle within the target bitmap.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Import(System.Drawing.Bitmap)">
            <summary>
            Loads the image from a System.Drawing.Bitmap.
            </summary>
            <param name="gdiBitmap">The source System.Drawing.Bitmap.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.ImportAsFragment(System.Drawing.Bitmap,System.Int32,System.Int32)">
            <summary>
            Loads a System.Drawing.Bitmap to the given destination within the image.
            </summary>
            <param name="gdiBitmap">The source System.Drawing.Bitmap.</param>
            <param name="dstX">The destination X pixel coordinate within the target bitmap.</param>
            <param name="dstY">The destination Y pixel coordinate within the target bitmap.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Import(C1.Util.DX.Direct2D.Bitmap1)">
            <summary>
            Loads the image from a D2D.Bitmap1 (created with D2D.BitmapOptions.CpuRead).
            </summary>
            <param name="d2dBitmap">The source D2D.Bitmap1 image created with D2D.BitmapOptions.CpuRead.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Import(C1.Util.DX.Direct2D.Bitmap1,C1.Util.DX.Direct2D.DeviceContext,C1.Util.DX.RectL)">
            <summary>
            Loads the image from a D2D.Bitmap1.
            </summary>
            <param name="d2dBitmap">The source D2D.Bitmap1 image.</param>
            <param name="context">The device context used to create a D2D bitmap.</param>
            <param name="srcRect">The source rectangle within d2dBitmap.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.ImportAsFragment(C1.Util.DX.Direct2D.Bitmap1,C1.Util.DX.Direct2D.DeviceContext,C1.Util.DX.RectL,System.Int32,System.Int32)">
            <summary>
            Loads a fragment of the D2D.Bitmap1 to the given destination within the image.
            </summary>
            <param name="d2dBitmap">The source D2D.Bitmap1.</param>
            <param name="context">The device context used to create a D2D bitmap.</param>
            <param name="srcRect">The source rectangle within d2dBitmap.</param>
            <param name="dstX">The destination X pixel coordinate within the target bitmap.</param>
            <param name="dstY">The destination Y pixel coordinate within the target bitmap.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.CreatePredefinedPalette(C1.Win.Bitmap.PaletteType,System.Boolean)">
            <summary>
            Creates one of the pre-defined palettes specified by PaletteType and optionally adds a transparent color.
            </summary>
            <param name="paletteType">The desired pre-defined palette type.</param>
            <param name="addTransparentColor">The optional transparent color to add to the palette. If no transparent color is needed, use false. When initializing to a grayscale or black and white palette, set this parameter to false.</param>
            <remarks>
            For palettes with less than 256 entries, the transparent entry is added to the end of the palette
            (that is, a 16-color palette becomes a 17-color palette). For palettes with 256 colors, the transparent
            palette entry will replace the last entry in the pre-defined palette.
            </remarks>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.CreatePaletteFromBitmap(System.Int32,System.Boolean)">
            <summary>
            Creates a palette using a computed optimized values based on the bitmap.
            </summary>
            <param name="colorCount">The number of colors to initialize the palette with.</param>
            <param name="addTransparentColor">A value to indicate whether to add a transparent color.</param>
            <remarks>
            The resulting palette contains the specified number of colors which best represent the colors
            present in the bitmap. The algorithm operates on the opaque RGB color value of each pixel
            in the reference bitmap and hence ignores any alpha values. If a transparent color is required,
            set the addTransparentColor parameter to true and one fewer optimized color will be computed,
            reducing the colorCount, and a fully transparent color entry will be added.
            </remarks>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.GetPalette">
            <summary>
            Retrieves the color table for indexed pixel formats, or null for other formats.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.SetPalette(C1.Win.Bitmap.C1Bitmap.Palette)">
            <summary>
            Sets the new color table for the bitmap.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.C1Bitmap.Palette">
            <summary>
            Represents the bitmap palette for indexed pixel formats.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Palette.#ctor">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.C1Bitmap"/> class.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.Palette.PaletteType">
            <summary>
            Gets or sets the palette type of the associated bitmap.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.Palette.HasAlpha">
            <summary>
            Gets or sets a value that describes whether the palette contains an alpha transparent color.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.C1Bitmap.Palette.Colors">
            <summary>
            Gets the list of palette colors (allows modifications).
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.BitsPerPixel(C1.Win.Bitmap.PixelFormat)">
            <summary>
            Returns the number of bits-per-pixel (bpp) for the given value of the PixelFormat enumeration.
            </summary>
            <param name="pixelFormat">The PixelFormat enumeration value.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.PixelFormatToGuid(C1.Win.Bitmap.PixelFormat)">
            <summary>
            Returns a GUID of the corresponding WIC pixel format for the given value of the PixelFormat enumeration.
            </summary>
            <param name="pixelFormat">The PixelFormat enumeration value.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.PixelFormatFromGuid(System.Guid)">
            <summary>
            Converts a GUID of the WIC pixel format to the PixelFormat enumeration value. 
            </summary>
            <param name="pfGuid">The GUID of the WIC pixel format.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.ToGdiPixelFormat(C1.Win.Bitmap.PixelFormat)">
            <summary>
            Returns the System.Drawing.Imaging.PixelFormat enumeration value for the given PixelFormat value.
            </summary>
            <param name="pixelFormat">The PixelFormat enumeration value.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.FromGdiPixelFormat(System.Drawing.Imaging.PixelFormat)">
            <summary>
            Converts a System.Drawing.Imaging.PixelFormat to the PixelFormat enumeration value. 
            </summary>
            <param name="pixelFormat">The source value of the System.Drawing.Imaging.PixelFormat type.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.CanConvertTo(C1.Win.Bitmap.PixelFormat)">
            <summary>
            Determines if the current pixel format can be converted to the destination pixel format.
            </summary>
            <param name="pixelFormat">The destionation pixel format.</param>
        </member>
        <member name="M:C1.Win.Bitmap.C1Bitmap.Transform(C1.Win.Bitmap.BaseTransform[])">
            <summary>
            Creates a new instance of <see cref="T:C1.Win.Bitmap.C1Bitmap"/> as a copy of the current bitmap passed through the set of transformations.
            </summary>
            <param name="transforms">The transformation chain, can be empty to just copy the image.</param>
        </member>
        <member name="T:C1.Win.Bitmap.ContainerFormat">
            <summary>
            Specifies the image container format.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.ContainerFormat.Unknown">
            <summary>
            Unknown format.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.ContainerFormat.Bmp">
            <summary>
            BMP (Windows Bitmap Format), BMP Specification v5.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.ContainerFormat.Gif">
            <summary>
            GIF (Graphics Interchange Format 89a), GIF Specification 89a/89m.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.ContainerFormat.Ico">
            <summary>
            ICO (Icon Format).
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.ContainerFormat.Jpeg">
            <summary>
            JPEG (Joint Photographic Experts Group), JFIF Specification 1.02.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.ContainerFormat.JpegXR">
            <summary>
            HD Photo, also known as Windows Media Photo.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.ContainerFormat.Png">
            <summary>
            PNG (Portable Network Graphics), PNG Specification 1.2.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.ContainerFormat.Tiff">
            <summary>
            TIFF (Tagged Image File Format), TIFF Specification 6.0.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.DitherType">
            <summary>
            Specifies the type of dither algorithm to apply when converting between pixel formats.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.DitherType.None">
            <summary>
            A solid color algorithm without dither.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.DitherType.Solid">
            <summary>
            A solid color algorithm without dither.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.DitherType.Ordered4x4">
            <summary>
            A 4x4 ordered dither algorithm.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.DitherType.Ordered8x8">
            <summary>
            An 8x8 ordered dither algorithm.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.DitherType.Ordered16x16">
            <summary>
            A 16x16 ordered dither algorithm.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.DitherType.Spiral4x4">
            <summary>
            A 4x4 spiral dither algorithm.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.DitherType.Spiral8x8">
            <summary>
            An 8x8 spiral dither algorithm.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.DitherType.DualSpiral4x4">
            <summary>
            A 4x4 dual spiral dither algorithm.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.DitherType.DualSpiral8x8">
            <summary>
            An 8x8 dual spiral dither algorithm.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.DitherType.ErrorDiffusion">
            <summary>
            An error diffusion algorithm.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.InterpolationMode">
            <summary>
            Specifies the sampling or filtering mode to use when scaling an image.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.InterpolationMode.NearestNeighbor">
            <summary>
            A nearest neighbor interpolation algorithm. Also known as nearest pixel or point interpolation.
            </summary>
            <remarks>
            The output pixel is assigned the value of the pixel that the point falls within. No other pixels are considered.
            </remarks>
        </member>
        <member name="F:C1.Win.Bitmap.InterpolationMode.Linear">
            <summary>
            A bilinear interpolation algorithm.
            </summary>
            <remarks>
            The output pixel values are computed as a weighted average of the nearest four pixels in a 2x2 grid.
            </remarks>
        </member>
        <member name="F:C1.Win.Bitmap.InterpolationMode.Cubic">
            <summary>
            A bicubic interpolation algorithm.
            </summary>
            <remarks>
            Destination pixel values are computed as a weighted average of the nearest sixteen pixels in a 4x4 grid.
            </remarks>
        </member>
        <member name="F:C1.Win.Bitmap.InterpolationMode.Fant">
            <summary>
            A Fant resampling algorithm.
            </summary>
            <remarks>
            Destination pixel values are computed as a weighted average of the all the pixels that map to the new pixel.
            </remarks>
        </member>
        <member name="F:C1.Win.Bitmap.InterpolationMode.HighQualityCubic">
            <summary>
            A high quality bicubic interpolation algorithm.
            </summary>
            <remarks>
            Destination pixel values are computed using a much denser sampling kernel than regular cubic.
            The kernel is resized in response to the scale factor, making it suitable for downscaling by factors greater than 2.
            This value is supported beginning with Windows 10.
            </remarks>
        </member>
        <member name="T:C1.Win.Bitmap.PaletteType">
            <summary>
            Specifies the type of palette used for indexed pixel formats.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteType.Custom">
            <summary>
            An arbitrary custom palette provided by caller.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteType.MedianCut">
            <summary>
            An optimal palette generated using a median-cut algorithm. Derived from the colors in an image.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteType.FixedBW">
            <summary>
            A black and white palette.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteType.FixedHalftone8">
            <summary>
            A palette that has its 8-color on-off primaries and the 16 system colors added. With duplicates removed, 16 colors are available.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteType.FixedHalftone27">
            <summary>
            A palette that has 3 intensity levels of each primary: 27-color on-off primaries and the 16 system colors added. With duplicates removed, 35 colors are available.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteType.FixedHalftone64">
            <summary>
            A palette that has 4 intensity levels of each primary: 64-color on-off primaries and the 16 system colors added. With duplicates removed, 72 colors are available.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteType.FixedHalftone125">
            <summary>
            A palette that has 5 intensity levels of each primary: 125-color on-off primaries and the 16 system colors added. With duplicates removed, 133 colors are available.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteType.FixedHalftone216">
            <summary>
            A palette that has 6 intensity levels of each primary: 216-color on-off primaries and the 16 system colors added. With duplicates removed, 224 colors are available.
            </summary>
            <remarks>
            This is the same as FixedHalftoneWeb.
            </remarks>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteType.FixedWebPalette">
            <summary>
            A palette that has 6 intensity levels of each primary: 216-color on-off primaries and the 16 system colors added. With duplicates removed, 224 colors are available.
            </summary>
            <remarks>
            This is the same as WICBitmapPaletteTypeFixedHalftone216.
            </remarks>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteType.FixedHalftone252">
            <summary>
            A palette that has its 252-color on-off primaries and the 16 system colors added. With duplicates removed, 256 colors are available.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteType.FixedHalftone256">
            <summary>
            A palette that has its 256-color on-off primaries and the 16 system colors added. With duplicates removed, 256 colors are available.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteType.FixedGray4">
            <summary>
            A palette that has 4 shades of gray.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteType.FixedGray16">
            <summary>
            A palette that has 16 shades of gray.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteType.FixedGray256">
            <summary>
            A palette that has 256 shades of gray.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.PixelFormat">
            <summary>
            Describes the memory layout of each pixel in a bitmap.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Unknown">
            <summary>
            Unknown format.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.FormatBlackWhite">
            <summary>
            See GUID_WICPixelFormatBlackWhite.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format1bppIndexed">
            <summary>
            See GUID_WICPixelFormat1bppIndexed.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format2bppGray">
            <summary>
            See GUID_WICPixelFormat2bppGray.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format2bppIndexed">
            <summary>
            See GUID_WICPixelFormat2bppIndexed.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format4bppGray">
            <summary>
            See GUID_WICPixelFormat4bppGray.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format4bppIndexed">
            <summary>
            See GUID_WICPixelFormat4bppIndexed.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format8bppAlpha">
            <summary>
            See GUID_WICPixelFormat8bppAlpha.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format8bppCb">
            <summary>
            See GUID_WICPixelFormat8bppCb.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format8bppCr">
            <summary>
            See GUID_WICPixelFormat8bppCr.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format8bppGray">
            <summary>
            See GUID_WICPixelFormat8bppGray.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format8bppIndexed">
            <summary>
            See GUID_WICPixelFormat8bppIndexed.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format8bppY">
            <summary>
            See GUID_WICPixelFormat8bppY.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format16bppBGR555">
            <summary>
            See GUID_WICPixelFormat16bppBGR555.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format16bppBGR565">
            <summary>
            See GUID_WICPixelFormat16bppBGR565.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format16bppBGRA5551">
            <summary>
            See GUID_WICPixelFormat16bppBGRA5551.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format16bppCbCr">
            <summary>
            See GUID_WICPixelFormat16bppCbCr.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format16bppGray">
            <summary>
            See GUID_WICPixelFormat16bppGray.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format16bppGrayFixedPoint">
            <summary>
            See GUID_WICPixelFormat16bppGrayFixedPoint.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format16bppGrayHalf">
            <summary>
            See GUID_WICPixelFormat16bppGrayHalf.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format24bpp3Channels">
            <summary>
            See GUID_WICPixelFormat24bpp3Channels.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format24bppBGR">
            <summary>
            See GUID_WICPixelFormat24bppBGR.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format24bppRGB">
            <summary>
            See GUID_WICPixelFormat24bppRGB.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bpp3ChannelsAlpha">
            <summary>
            See GUID_WICPixelFormat32bpp3ChannelsAlpha.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bpp4Channels">
            <summary>
            See GUID_WICPixelFormat32bpp4Channels.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bppBGR">
            <summary>
            See GUID_WICPixelFormat32bppBGR.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bppBGR101010">
            <summary>
            See GUID_WICPixelFormat32bppBGR101010.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bppBGRA">
            <summary>
            See GUID_WICPixelFormat32bppBGRA.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bppCMYK">
            <summary>
            See GUID_WICPixelFormat32bppCMYK.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bppGrayFixedPoint">
            <summary>
            See GUID_WICPixelFormat32bppGrayFixedPoint.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bppGrayFloat">
            <summary>
            See GUID_WICPixelFormat32bppGrayFloat.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bppPBGRA">
            <summary>
            See GUID_WICPixelFormat32bppPBGRA.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bppPRGBA">
            <summary>
            See GUID_WICPixelFormat32bppPRGBA.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bppRGB">
            <summary>
            See GUID_WICPixelFormat32bppRGB.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bppRGBA">
            <summary>
            See GUID_WICPixelFormat32bppRGBA.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bppRGBA1010102">
            <summary>
            See GUID_WICPixelFormat32bppRGBA1010102.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bppRGBA1010102XR">
            <summary>
            See GUID_WICPixelFormat32bppRGBA1010102XR.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format32bppRGBE">
            <summary>
            See GUID_WICPixelFormat32bppRGBE.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format40bpp4ChannelsAlpha">
            <summary>
            See GUID_WICPixelFormat40bpp4ChannelsAlpha.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format40bpp5Channels">
            <summary>
            See GUID_WICPixelFormat40bpp5Channels.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format40bppCMYKAlpha">
            <summary>
            See GUID_WICPixelFormat40bppCMYKAlpha.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format48bpp3Channels">
            <summary>
            See GUID_WICPixelFormat48bpp3Channels.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format48bpp5ChannelsAlpha">
            <summary>
            See GUID_WICPixelFormat48bpp5ChannelsAlpha.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format48bpp6Channels">
            <summary>
            See GUID_WICPixelFormat48bpp6Channels.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format48bppBGR">
            <summary>
            See GUID_WICPixelFormat48bppBGR.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format48bppBGRFixedPoint">
            <summary>
            See GUID_WICPixelFormat48bppBGRFixedPoint.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format48bppRGB">
            <summary>
            See GUID_WICPixelFormat48bppRGB.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format48bppRGBFixedPoint">
            <summary>
            See GUID_WICPixelFormat48bppRGBFixedPoint.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format48bppRGBHalf">
            <summary>
            See GUID_WICPixelFormat48bppRGBHalf.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format56bpp6ChannelsAlpha">
            <summary>
            See GUID_WICPixelFormat56bpp6ChannelsAlpha.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format56bpp7Channels">
            <summary>
            See GUID_WICPixelFormat56bpp7Channels.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bpp3ChannelsAlpha">
            <summary>
            See GUID_WICPixelFormat64bpp3ChannelsAlpha.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bpp4Channels">
            <summary>
            See GUID_WICPixelFormat64bpp4Channels.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bpp7ChannelsAlpha">
            <summary>
            See GUID_WICPixelFormat64bpp7ChannelsAlpha.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bpp8Channels">
            <summary>
            See GUID_WICPixelFormat64bpp8Channels.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bppBGRA">
            <summary>
            See GUID_WICPixelFormat64bppBGRA.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bppBGRAFixedPoint">
            <summary>
            See GUID_WICPixelFormat64bppBGRAFixedPoint.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bppCMYK">
            <summary>
            See GUID_WICPixelFormat64bppCMYK.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bppPBGRA">
            <summary>
            See GUID_WICPixelFormat64bppPBGRA.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bppPRGBA">
            <summary>
            See GUID_WICPixelFormat64bppPRGBA.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bppPRGBAHalf">
            <summary>
            See GUID_WICPixelFormat64bppPRGBAHalf.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bppRGB">
            <summary>
            See GUID_WICPixelFormat64bppRGB.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bppRGBA">
            <summary>
            See GUID_WICPixelFormat64bppRGBA.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bppRGBAFixedPoint">
            <summary>
            See GUID_WICPixelFormat64bppRGBAFixedPoint.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bppRGBAHalf">
            <summary>
            See GUID_WICPixelFormat64bppRGBAHalf.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bppRGBFixedPoint">
            <summary>
            See GUID_WICPixelFormat64bppRGBFixedPoint.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format64bppRGBHalf">
            <summary>
            See GUID_WICPixelFormat64bppRGBHalf.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format72bpp8ChannelsAlpha">
            <summary>
            See GUID_WICPixelFormat72bpp8ChannelsAlpha.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format80bpp4ChannelsAlpha">
            <summary>
            See GUID_WICPixelFormat80bpp4ChannelsAlpha.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format80bpp5Channels">
            <summary>
            See GUID_WICPixelFormat80bpp5Channels.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format80bppCMYKAlpha">
            <summary>
            See GUID_WICPixelFormat80bppCMYKAlpha.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format96bpp5ChannelsAlpha">
            <summary>
            See GUID_WICPixelFormat96bpp5ChannelsAlpha.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format96bpp6Channels">
            <summary>
            See GUID_WICPixelFormat96bpp6Channels.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format96bppRGBFixedPoint">
            <summary>
            See GUID_WICPixelFormat96bppRGBFixedPoint.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format96bppRGBFloat">
            <summary>
            See GUID_WICPixelFormat96bppRGBFloat.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format112bpp6ChannelsAlpha">
            <summary>
            See GUID_WICPixelFormat112bpp6ChannelsAlpha.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format112bpp7Channels">
            <summary>
            See GUID_WICPixelFormat112bpp7Channels.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format128bpp7ChannelsAlpha">
            <summary>
            See GUID_WICPixelFormat128bpp7ChannelsAlpha.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format128bpp8Channels">
            <summary>
            See GUID_WICPixelFormat128bpp8Channels.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format128bppPRGBAFloat">
            <summary>
            See GUID_WICPixelFormat128bppPRGBAFloat.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format128bppRGBAFixedPoint">
            <summary>
            See GUID_WICPixelFormat128bppRGBAFixedPoint.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format128bppRGBAFloat">
            <summary>
            See GUID_WICPixelFormat128bppRGBAFloat.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format128bppRGBFixedPoint">
            <summary>
            See GUID_WICPixelFormat128bppRGBFixedPoint.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format128bppRGBFloat">
            <summary>
            See GUID_WICPixelFormat128bppRGBFloat.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PixelFormat.Format144bpp8ChannelsAlpha">
            <summary>
            See GUID_WICPixelFormat144bpp8ChannelsAlpha.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.PngFilter">
            <summary>
            Describes the PNG filters available for compression optimization.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PngFilter.Unspecified">
            <summary>
            Indicates an unspecified PNG filter. This enables WIC to algorithmically choose the best filtering option for the image.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PngFilter.None">
            <summary>
            Indicates no PNG filter.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PngFilter.Sub">
            <summary>
            Indicates a PNG sub filter.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PngFilter.Up">
            <summary>
            Indicates a PNG up filter.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PngFilter.Average">
            <summary>
            Indicates a PNG average filter.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PngFilter.Paeth">
            <summary>
            Indicates a PNG paeth filter.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PngFilter.Adaptive">
            <summary>
            Indicates a PNG adaptive filter. This enables WIC to choose the best filtering mode on a per-scanline basis.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.TiffCompression">
            <summary>
            Specifies the Tagged Image File Format (TIFF) compression options.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.TiffCompression.DontCare">
            <summary>
            Indicates a suitable compression algorithm based on the image and pixel format.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.TiffCompression.None">
            <summary>
            Indicates no compression.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.TiffCompression.CCITT3">
            <summary>
            Indicates a CCITT3 compression algorithm.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.TiffCompression.CCITT4">
            <summary>
            Indicates a CCITT4 compression algorithm.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.TiffCompression.LZW">
            <summary>
            Indicates a LZW compression algorithm.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.TiffCompression.RLE">
            <summary>
            Indicates a RLE compression algorithm.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.TiffCompression.ZIP">
            <summary>
            Indicates a ZIP compression algorithm.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.TiffCompression.LZWHDifferencing">
            <summary>
            Indicates an LZWH differencing algorithm.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.TransformOptions">
            <summary>
            Specifies the flip and rotation transforms.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.TransformOptions.Rotate0">
            <summary>
            A rotation of 0 degrees.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.TransformOptions.Rotate90">
            <summary>
            A clockwise rotation of 90 degrees.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.TransformOptions.Rotate180">
            <summary>
            A clockwise rotation of 180 degrees.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.TransformOptions.Rotate270">
            <summary>
            A clockwise rotation of 270 degrees.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.TransformOptions.FlipHorizontal">
            <summary>
            A horizontal flip. Pixels are flipped around the vertical y-axis.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.TransformOptions.FlipVertical">
            <summary>
            A vertical flip. Pixels are flipped around the horizontal x-axis.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.ImageRect">
            <summary>
            Represents a rectangle for clipping images.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.ImageRect.X">
            <summary>
            The horizontal coordinate of the rectangle.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.ImageRect.Y">
            <summary>
            The vertical coordinate of the rectangle.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.ImageRect.Width">
            <summary>
            The width of the rectangle.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.ImageRect.Height">
            <summary>
            The height of the rectangle.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.ImageRect.Empty">
            <summary>
            An empty rectangle.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.#ctor(System.Int32,System.Int32)">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.ImageRect"/> struct.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.#ctor(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.ImageRect"/> struct.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.FromLTRB(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>
            Creates a <see cref="T:C1.Win.Bitmap.ImageRect"/> struct from (left, top, right, bottom) coordinates.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.#ctor(C1.Util.DX.RectL)">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.ImageRect"/> struct.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.ToRectL">
            <summary>
            Converts <see cref="T:C1.Win.Bitmap.ImageRect"/> to <see cref="T:C1.Util.DX.RectL"/>.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.#ctor(System.Drawing.Rectangle)">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.ImageRect"/> struct.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.ToRectangle">
            <summary>
            Converts <see cref="T:C1.Win.Bitmap.ImageRect"/> to <see cref="T:System.Drawing.Rectangle"/>.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.ImageRect.Left">
            <summary>
            Gets or sets the x-coordinate of the left edge.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.ImageRect.Top">
            <summary>
            Gets or sets the y-coordinate of the top edge.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.ImageRect.Right">
            <summary>
            Gets or sets the x-coordinate of the right edge.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.ImageRect.Bottom">
            <summary>
            Gets or sets the y-coordinate of the bottom edge.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.Offset(System.Int32,System.Int32)">
            <summary>
            Offsets the rectangle by the specified amount.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.Inflate(System.Int32,System.Int32)">
            <summary>
            Inflates the rectangle by the specified amount.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.Contains(System.Int32,System.Int32)">
            <summary>
            Determines if the specified point is contained within this rectangle.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.Contains(C1.Win.Bitmap.ImageRect)">
            <summary>
            Determines if the specified rectangle is fully contained within this rectangle.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.IntersectsWith(C1.Win.Bitmap.ImageRect)">
            <summary>
            Determines if this rectangle intersects with rect.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.Intersect(C1.Win.Bitmap.ImageRect,C1.Win.Bitmap.ImageRect)">
            <summary>
            Returns a rectangle that represents the intersection of two rectangles.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.Union(C1.Win.Bitmap.ImageRect,C1.Win.Bitmap.ImageRect)">
            <summary>
            Creates the smallest possible third rectangle that can contain both of two rectangles that form a union.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.ImageRect.HasSpace">
            <summary>
            Determines if there is some space within the rectangle.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.Equals(System.Object)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.Equals(C1.Win.Bitmap.ImageRect)">
            <summary>
            Indicates whether this instance and a specified object are equal.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.op_Equality(C1.Win.Bitmap.ImageRect,C1.Win.Bitmap.ImageRect)">
            <summary>
            Determines if the specified values are equal.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.op_Inequality(C1.Win.Bitmap.ImageRect,C1.Win.Bitmap.ImageRect)">
            <summary>
            Determines if the specified values are not equal.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.GetHashCode">
            <summary>
            Returns a hash code for this instance.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.ToString">
            <summary>
            Returns a string that represents the current object.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.op_Explicit(C1.Win.Bitmap.ImageRect)~C1.Util.DX.RectL">
            <summary>
            Performs an explicit conversion from <see cref="T:C1.Win.Bitmap.ImageRect"/> to <see cref="T:C1.Util.DX.RectL"/>.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.op_Explicit(C1.Util.DX.RectL)~C1.Win.Bitmap.ImageRect">
            <summary>
            Performs an explicit conversion from <see cref="T:C1.Util.DX.RectL"/> to <see cref="T:C1.Win.Bitmap.ImageRect"/>.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.op_Explicit(C1.Win.Bitmap.ImageRect)~System.Drawing.Rectangle">
            <summary>
            Performs an explicit conversion from <see cref="T:C1.Win.Bitmap.ImageRect"/> to <see cref="T:System.Drawing.Rectangle"/>.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.ImageRect.op_Explicit(System.Drawing.Rectangle)~C1.Win.Bitmap.ImageRect">
            <summary>
            Performs an explicit conversion from <see cref="T:System.Drawing.Rectangle"/> to <see cref="T:C1.Win.Bitmap.ImageRect"/>.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.PaletteColor">
            <summary>
            Represents a color in 32bppBGRA format.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Value">
            <summary>
            The packed color value.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.#ctor(System.UInt32)">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.PaletteColor"/> struct.
            </summary>
            <param name="argb">A packed unsigned integer containing all four color components in 32bppBGRA format.</param>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.#ctor(System.Int32,System.Int32,System.Int32,System.Int32)">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.PaletteColor"/> struct.
            </summary>
            <param name="red">The red component of the color.</param>
            <param name="green">The green component of the color.</param>
            <param name="blue">The blue component of the color.</param>
            <param name="alpha">The alpha component of the color.</param>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.#ctor(C1.Util.DX.ColorF)">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.PaletteColor"/> struct.
            </summary>
            <param name="value">The source C1.Util.DX.ColorF.</param>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.#ctor(System.Drawing.Color)">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.PaletteColor"/> struct.
            </summary>
            <param name="color">The System.Drawing.Color value.</param>
        </member>
        <member name="P:C1.Win.Bitmap.PaletteColor.R">
            <summary>
            The red component of the color.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.PaletteColor.G">
            <summary>
            The green component of the color.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.PaletteColor.B">
            <summary>
            The blue component of the color.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.PaletteColor.A">
            <summary>
            The alpha component of the color.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.PaletteColor.IsEmpty">
            <summary>
            Gets whether this ColorF structure is uninitialized.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.PaletteColor.IsTransparent">
            <summary>
            Gets a value indicating if we can skip drawing with this color.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.ToColorF">
            <summary>
            Converts the color into a C1.Util.DX.ColorF.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.ToColor">
            <summary>
            Converts the color into a System.Drawing.Color.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.op_Equality(C1.Win.Bitmap.PaletteColor,C1.Win.Bitmap.PaletteColor)">
            <summary>
            Determines if the specified values are equal.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.op_Inequality(C1.Win.Bitmap.PaletteColor,C1.Win.Bitmap.PaletteColor)">
            <summary>
            Determines if the specified values are not equal.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.op_Explicit(C1.Win.Bitmap.PaletteColor)~C1.Util.DX.ColorF">
            <summary>
            Performs an explicit conversion from <see cref="T:C1.Win.Bitmap.PaletteColor"/> to C1.Util.DX.ColorF.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.op_Explicit(C1.Win.Bitmap.PaletteColor)~System.Drawing.Color">
            <summary>
            Performs an explicit conversion from <see cref="T:C1.Win.Bitmap.PaletteColor"/> to <see cref="T:System.Drawing.Color"/>.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.op_Explicit(C1.Util.DX.ColorF)~C1.Win.Bitmap.PaletteColor">
            <summary>
            Performs an explicit conversion from <see cref="T:C1.Util.DX.ColorF"/> to <see cref="T:C1.Win.Bitmap.PaletteColor"/>.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.op_Explicit(System.Drawing.Color)~C1.Win.Bitmap.PaletteColor">
            <summary>
            Performs an explicit conversion from <see cref="T:System.Drawing.Color"/> to <see cref="T:C1.Win.Bitmap.PaletteColor"/>.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.ToString">
            <summary>
            Returns a string that represents the current object.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.ToString(System.String)">
            <summary>
            Returns a <see cref="T:System.String"/> that represents this instance.
            </summary>
            <param name="format">The format.</param>
            <returns>
            A <see cref="T:System.String"/> that represents this instance.
            </returns>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.ToString(System.IFormatProvider)">
            <summary>
            Returns a <see cref="T:System.String"/> that represents this instance.
            </summary>
            <param name="formatProvider">The format provider.</param>
            <returns>
            A <see cref="T:System.String"/> that represents this instance.
            </returns>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.ToString(System.String,System.IFormatProvider)">
            <summary>
            Returns a <see cref="T:System.String"/> that represents this instance.
            </summary>
            <param name="format">The format.</param>
            <param name="formatProvider">The format provider.</param>
            <returns>
            A <see cref="T:System.String"/> that represents this instance.
            </returns>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.GetHashCode">
            <summary>
            Returns a hash code for this instance.
            </summary>
            <returns>
            A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table. 
            </returns>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.Equals(C1.Win.Bitmap.PaletteColor)">
            <summary>
            Determines whether the specified <see cref="T:C1.Win.Bitmap.PaletteColor"/> is equal to this instance.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.PaletteColor.Equals(System.Object)">
            <summary>
            Determines whether the specified <see cref="T:System.Object"/> is equal to this instance.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Empty">
            <summary>
            Empty color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Transparent">
            <summary>
            Transparent color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.AliceBlue">
            <summary>
            AliceBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.AntiqueWhite">
            <summary>
            AntiqueWhite color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Aqua">
            <summary>
            Aqua color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Aquamarine">
            <summary>
            Aquamarine color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Azure">
            <summary>
            Azure color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Beige">
            <summary>
            Beige color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Bisque">
            <summary>
            Bisque color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Black">
            <summary>
            Black color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.BlanchedAlmond">
            <summary>
            BlanchedAlmond color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Blue">
            <summary>
            Blue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.BlueViolet">
            <summary>
            BlueViolet color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Brown">
            <summary>
            Brown color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.BurlyWood">
            <summary>
            BurlyWood color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.CadetBlue">
            <summary>
            CadetBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Chartreuse">
            <summary>
            Chartreuse color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Chocolate">
            <summary>
            Chocolate color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Coral">
            <summary>
            Coral color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.CornflowerBlue">
            <summary>
            CornflowerBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Cornsilk">
            <summary>
            Cornsilk color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Crimson">
            <summary>
            Crimson color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Cyan">
            <summary>
            Cyan color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkBlue">
            <summary>
            DarkBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkCyan">
            <summary>
            DarkCyan color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkGoldenrod">
            <summary>
            DarkGoldenrod color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkGray">
            <summary>
            DarkGray color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkGreen">
            <summary>
            DarkGreen color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkKhaki">
            <summary>
            DarkKhaki color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkMagenta">
            <summary>
            DarkMagenta color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkOliveGreen">
            <summary>
            DarkOliveGreen color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkOrange">
            <summary>
            DarkOrange color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkOrchid">
            <summary>
            DarkOrchid color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkRed">
            <summary>
            DarkRed color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkSalmon">
            <summary>
            DarkSalmon color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkSeaGreen">
            <summary>
            DarkSeaGreen color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkSlateBlue">
            <summary>
            DarkSlateBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkSlateGray">
            <summary>
            DarkSlateGray color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkTurquoise">
            <summary>
            DarkTurquoise color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DarkViolet">
            <summary>
            DarkViolet color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DeepPink">
            <summary>
            DeepPink color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DeepSkyBlue">
            <summary>
            DeepSkyBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DimGray">
            <summary>
            DimGray color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.DodgerBlue">
            <summary>
            DodgerBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Firebrick">
            <summary>
            Firebrick color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.FloralWhite">
            <summary>
            FloralWhite color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.ForestGreen">
            <summary>
            ForestGreen color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Fuchsia">
            <summary>
            Fuchsia color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Gainsboro">
            <summary>
            Gainsboro color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.GhostWhite">
            <summary>
            GhostWhite color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Gold">
            <summary>
            Gold color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Goldenrod">
            <summary>
            Goldenrod color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Gray">
            <summary>
            Gray color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Green">
            <summary>
            Green color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.GreenYellow">
            <summary>
            GreenYellow color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Honeydew">
            <summary>
            Honeydew color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.HotPink">
            <summary>
            HotPink color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.IndianRed">
            <summary>
            IndianRed color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Indigo">
            <summary>
            Indigo color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Ivory">
            <summary>
            Ivory color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Khaki">
            <summary>
            Khaki color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Lavender">
            <summary>
            Lavender color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LavenderBlush">
            <summary>
            LavenderBlush color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LawnGreen">
            <summary>
            LawnGreen color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LemonChiffon">
            <summary>
            LemonChiffon color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LightBlue">
            <summary>
            LightBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LightCoral">
            <summary>
            LightCoral color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LightCyan">
            <summary>
            LightCyan color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LightGoldenrodYellow">
            <summary>
            LightGoldenrodYellow color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LightGray">
            <summary>
            LightGray color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LightGreen">
            <summary>
            LightGreen color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LightPink">
            <summary>
            LightPink color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LightSalmon">
            <summary>
            LightSalmon color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LightSeaGreen">
            <summary>
            LightSeaGreen color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LightSkyBlue">
            <summary>
            LightSkyBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LightSlateGray">
            <summary>
            LightSlateGray color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LightSteelBlue">
            <summary>
            LightSteelBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LightYellow">
            <summary>
            LightYellow color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Lime">
            <summary>
            Lime color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.LimeGreen">
            <summary>
            LimeGreen color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Linen">
            <summary>
            Linen color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Magenta">
            <summary>
            Magenta color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Maroon">
            <summary>
            Maroon color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.MediumAquamarine">
            <summary>
            MediumAquamarine color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.MediumBlue">
            <summary>
            MediumBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.MediumOrchid">
            <summary>
            MediumOrchid color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.MediumPurple">
            <summary>
            MediumPurple color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.MediumSeaGreen">
            <summary>
            MediumSeaGreen color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.MediumSlateBlue">
            <summary>
            MediumSlateBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.MediumSpringGreen">
            <summary>
            MediumSpringGreen color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.MediumTurquoise">
            <summary>
            MediumTurquoise color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.MediumVioletRed">
            <summary>
            MediumVioletRed color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.MidnightBlue">
            <summary>
            MidnightBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.MintCream">
            <summary>
            MintCream color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.MistyRose">
            <summary>
            MistyRose color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Moccasin">
            <summary>
            Moccasin color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.NavajoWhite">
            <summary>
            NavajoWhite color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Navy">
            <summary>
            Navy color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.OldLace">
            <summary>
            OldLace color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Olive">
            <summary>
            Olive color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.OliveDrab">
            <summary>
            OliveDrab color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Orange">
            <summary>
            Orange color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.OrangeRed">
            <summary>
            OrangeRed color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Orchid">
            <summary>
            Orchid color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.PaleGoldenrod">
            <summary>
            PaleGoldenrod color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.PaleGreen">
            <summary>
            PaleGreen color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.PaleTurquoise">
            <summary>
            PaleTurquoise color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.PaleVioletRed">
            <summary>
            PaleVioletRed color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.PapayaWhip">
            <summary>
            PapayaWhip color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.PeachPuff">
            <summary>
            PeachPuff color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Peru">
            <summary>
            Peru color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Pink">
            <summary>
            Pink color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Plum">
            <summary>
            Plum color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.PowderBlue">
            <summary>
            PowderBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Purple">
            <summary>
            Purple color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Red">
            <summary>
            Red color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.RosyBrown">
            <summary>
            RosyBrown color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.RoyalBlue">
            <summary>
            RoyalBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.SaddleBrown">
            <summary>
            SaddleBrown color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Salmon">
            <summary>
            Salmon color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.SandyBrown">
            <summary>
            SandyBrown color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.SeaGreen">
            <summary>
            SeaGreen color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.SeaShell">
            <summary>
            SeaShell color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Sienna">
            <summary>
            Sienna color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Silver">
            <summary>
            Silver color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.SkyBlue">
            <summary>
            SkyBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.SlateBlue">
            <summary>
            SlateBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.SlateGray">
            <summary>
            SlateGray color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Snow">
            <summary>
            Snow color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.SpringGreen">
            <summary>
            SpringGreen color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.SteelBlue">
            <summary>
            SteelBlue color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Tan">
            <summary>
            Tan color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Teal">
            <summary>
            Teal color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Thistle">
            <summary>
            Thistle color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Tomato">
            <summary>
            Tomato color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Turquoise">
            <summary>
            Turquoise color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Violet">
            <summary>
            Violet color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Wheat">
            <summary>
            Wheat color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.White">
            <summary>
            White color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.WhiteSmoke">
            <summary>
            WhiteSmoke color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.Yellow">
            <summary>
            Yellow color.
            </summary>
        </member>
        <member name="F:C1.Win.Bitmap.PaletteColor.YellowGreen">
            <summary>
            YellowGreen color.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.BaseOptions">
            <summary>
            Base class for all encoder options.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.BaseOptions.SourceRect">
            <summary>
            Specifies the source rectangle for encoding.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.BmpOptions">
            <summary>
            Encoder options supported by the native BMP codec.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.BmpOptions.EnableV5Header32bppBGRA">
            <summary>
            Specifies whether the BMP should be written using the BITMAPV5HEADER with valid alpha channel content.
            </summary>
            <remarks>
            The default value is false.
            </remarks>
        </member>
        <member name="T:C1.Win.Bitmap.GifOptions">
            <summary>
            Encoder options supported by the native GIF codec.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.JpegOptions">
            <summary>
            Encoder options supported by the native JPEG codec.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.JpegOptions.ImageQuality">
            <summary>
            Specifies the desired image fidelity. 0.0 indicates the lowest possible fidelity and 1.0 specifies the highest fidelity.
            </summary>
            <remarks>
            The default value is 0.9.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegOptions.TransformOptions">
            <summary>
            Specifies whether the image is rotated or flipped when decoded.
            </summary>
            <remarks>
            The default value is Rotate0.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegOptions.SuppressApp0">
            <summary>
            Specifies whether to suppress the write of App0 metadata while encoding the image data.
            </summary>
            <remarks>
            The default value is false.
            </remarks>
        </member>
        <member name="T:C1.Win.Bitmap.JpegXROptions">
            <summary>
            Encoder options supported by the native JPEG XR codec.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.AlphaDataDiscard">
            <summary>
            Sets the amount of alpha frequency data to discard during a compressed domain transcode.
            </summary>
            <remarks>
            The default value is None.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.AlphaQuality">
            <summary>
            Sets the compression quality for the planar alpha channel image.
            </summary>
            <remarks>
            The default value is 1.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.TransformOptions">
            <summary>
            Specifies whether the image is rotated or flipped when decoded.
            </summary>
            <remarks>
            The default value is Rotate0.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.CompressedDomainTranscode">
            <summary>
            Enables or disables compressed domain transcoding.
            </summary>
            <remarks>
            The default value is true.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.FrequencyOrder">
            <summary>
            Enables encoding in frequency order.
            </summary>
            <remarks>
            The default value is true.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.HorizontalTileSlices">
            <summary>
            Sets the number of horizontal tiles.
            </summary>
            <remarks>
            The default value is (image width – 1) >> 8.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.IgnoreOverlap">
            <summary>
            Specifies how the encoder handles tile boundaries during a compressed domain transcode.
            </summary>
            <remarks>
            The default value is false.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.ImageDataDiscard">
            <summary>
            Sets the amount of image frequency data to discard during a compressed domain transcode.
            </summary>
            <remarks>
            The default value is 0.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.ImageQuality">
            <summary>
            Sets the image quality.
            </summary>
            <remarks>
            The default value is 0.9.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.InterleavedAlpha">
            <summary>
            Specifies whether to encode interleaved alpha or planar alpha.
            </summary>
            <remarks>
            The default value is false.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.Lossless">
            <summary>
            Enables losses compression.
            </summary>
            <remarks>
            The default value is false.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.Overlap">
            <summary>
            Sets the level of overlap filtering.
            </summary>
            <remarks>
            The default value is 1.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.ProgressiveMode">
            <summary>
            Enables or disables progressive encoding.
            </summary>
            <remarks>
            The default value is false.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.Quality">
            <summary>
            Sets the compression quality.
            </summary>
            <remarks>
            The default value is 1.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.StreamOnly">
            <summary>
            Enables or disables stream-only mode.
            </summary>
            <remarks>
            The default value is false.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.Subsampling">
            <summary>
            Sets the chroma subsampling. This property applies only to RGB images.
            </summary>
            <remarks>
            The default value is 3 if ImageQuality > 0.8; otherwise 1.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.UseCodecOptions">
            <summary>
            Specifies whether to use the Quality, Overlap, and Subsampling properties instead of the generic ImageQuality property.
            </summary>
            <remarks>
            The default value is false.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.JpegXROptions.VerticalTileSlices">
            <summary>
            Sets the number of vertical tiles.
            </summary>
            <remarks>
            The default value is (image height – 1) >> 8.
            </remarks>
        </member>
        <member name="T:C1.Win.Bitmap.PngOptions">
            <summary>
            Encoder options supported by the native PNG codec.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.PngOptions.Interlace">
            <summary>
            Specifies whether to encode the image data as interlaced.
            </summary>
            <remarks>
            The default value is false.
            </remarks>
        </member>
        <member name="P:C1.Win.Bitmap.PngOptions.Filter">
            <summary>
            Specifies the filter option to use for image compression.
            </summary>
            <remarks>
            The default value is PngFilter.Unspecified.
            </remarks>
        </member>
        <member name="T:C1.Win.Bitmap.TiffOptions">
            <summary>
            Encoder options supported by the native TIFF codec.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.TiffOptions.CompressionQuality">
            <summary>
            Specifies the desired compression quality. A value of 1.0 specifies the most efficient compression schema available.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.TiffOptions.TIFFCompressionMethod">
            <summary>
            Specifies the TIFF compression method.
            </summary>
            <remarks>
            The default value is DontCare.
            </remarks>
        </member>
        <member name="T:C1.Win.Bitmap.BaseTransform">
            <summary>
            Base class for all bitmap transformations.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.Clipper">
            <summary>
            Produces a clipped version of the bitmap for a specified rectangular region of interest.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.Clipper.#ctor">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.Clipper"/> class.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.Clipper.#ctor(C1.Win.Bitmap.ImageRect)">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.Clipper"/> class.
            </summary>
            <param name="imageRect">The rectangle of the bitmap to clip.</param>
        </member>
        <member name="P:C1.Win.Bitmap.Clipper.ImageRect">
            <summary>
            Gets or sets the rectangle of the bitmap to clip.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.FlipRotator">
            <summary>
            Produces a flipped (horizontal or vertical) and/or rotated (by 90 degree increments) bitmap. Rotations are done before the flip.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.FlipRotator.#ctor">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.FlipRotator"/> class.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.FlipRotator.#ctor(C1.Win.Bitmap.TransformOptions)">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.FlipRotator"/> class.
            </summary>
            <param name="transformOptions">The transform options to flip or rotate the image.</param>
        </member>
        <member name="P:C1.Win.Bitmap.FlipRotator.TransformOptions">
            <summary>
            Gets or sets the transform options to flip or rotate the image.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.FormatConverter">
            <summary>
            Converts the image data from one pixel format to another.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.FormatConverter.#ctor">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.FormatConverter"/> class.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.FormatConverter.#ctor(C1.Win.Bitmap.PixelFormat)">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.FormatConverter"/> class.
            </summary>
            <param name="destinationFormat">The destination pixel format.</param>
        </member>
        <member name="P:C1.Win.Bitmap.FormatConverter.DestinationFormat">
            <summary>
            Gets or sets the destination pixel format.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.FormatConverter.DitherType">
            <summary>
            Gets or sets the type of dither algorithm used for conversion.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.FormatConverter.Palette">
            <summary>
            Gets or sets the palette to use for conversion.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.FormatConverter.AlphaThresholdPercent">
            <summary>
            Gets or sets the alpha threshold to use for conversion.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.FormatConverter.PaletteTranslate">
            <summary>
            Gets or sets the palette translation type to use for conversion.
            </summary>
        </member>
        <member name="T:C1.Win.Bitmap.Scaler">
            <summary>
            Represents a resized version of the input bitmap using a resampling or filtering algorithm.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.Scaler.#ctor">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.Scaler"/> class.
            </summary>
        </member>
        <member name="M:C1.Win.Bitmap.Scaler.#ctor(System.Int32,System.Int32,C1.Win.Bitmap.InterpolationMode)">
            <summary>
            Initializes a new instance of the <see cref="T:C1.Win.Bitmap.Scaler"/> class.
            </summary>
            <param name="destinationWidth">The destination width.</param>
            <param name="destinationHeight">The desination height.</param>
            <param name="interpolationMode">The interpolation mode to use when scaling.</param>
        </member>
        <member name="P:C1.Win.Bitmap.Scaler.DestinationWidth">
            <summary>
            Gets or sets the destination width, in pixels.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.Scaler.DestinationHeight">
            <summary>
            Gets or sets the destination height, in pixels.
            </summary>
        </member>
        <member name="P:C1.Win.Bitmap.Scaler.InterpolationMode">
            <summary>
            Gets or sets the interpolation mode to use when scaling.
            </summary>
        </member>
    </members>
</doc>
